Monday, September 28, 2020

Crate Project Week 01

The Assignment

We were tasked with following along with a video tutorial on how to make a game-ready crate. I wanted to take the assignment a step further, so I decided to elongate the crate and begin building a proxy model of a velociraptor to go inside of it.

The Process

The first thing we needed to do was establish scale between the UE4 mannequin and our object in Maya. 

Then, I proxyed out a crate and brought it into UE4 to ensure that the scale was correct, which it was!

I then created a slightly higher resolution crate for the purpose of bringing it into Zbrush for sculpting next week.

Final Results

Here is the crate with wireframe turned on!

Here is the proxyed velociraptor that is going to be going inside of the crate!

No comments:

Post a Comment