Corpse Bride Schedule & Sprint 02 Turn In
Sprint 01 Tasks
Hands, done last turn in.
Sprint 02 Tasks
Bar Top (Pentagon)
Last semester, Lori created the beginning of this asset. She created the game-res, as well as the UVs for the bar. I was tasked with finishing the asset.
First I looked at what the references we had gathered looked like, and ultimately decided that while it did not need a sculpt to get the details onto it, it would need some extra beveling around the edges.
Here are the final textures in the UE4 viewer. I did not dedicate as much time and attention to the back half of the bar top because the player can never go behind it.
This is the asset in the scene, it looks a bit out of place currently as one of the few assets that are finished in that area.
Hanging Lamp Over Piano
Sprint 03
Bar - Shelving (Open Coffin)
Emily's Boquette (Rose, Lily, Baby's Breath)
Sprint 04
Round Picture Frame
Barrel
The game res and UVs are already done for this so I will just be sculpting and texturing them.
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