Thursday, September 10, 2020

Common Week 02 — Silhouette Assignment

The Assignment

For this week's assignment, we were given a game pitch of Galaga, rendered in 3D with new aged graphics. Our goal was to create 10 silhouettes of space ships that appeared fast, and would easily read as space ships meant for shooting misles. We were given a base model to start with that would already be a ship within the game, that we then edited and created silhouettes of its shape. 

The Process

I began in Maya, using the same ship given, to create ten unique designs that read easily as silhouettes. I then took these designs into photoshop and used the symmetry tool to slightly add and remove shapes from the base that I had created in Maya. These minor edits included guns and streamlining the shapes to appear more sleek.


Final Results



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